Sphaera 3D 1.0d v102 reviewDownload
Sphaera 3D is a Mac OS X application for creating 3D content.
Sphaera 3D is a Mac OS X application for creating 3D content. It is written in Cocoa, it uses a lot of Mac OS X technologies.
Here are some key features of "Sphaera 3D":
Parametric surfaces: NURBs, B?zier
Usual primitives (Cube, Sphere, Cylinder, Cone...)
Other tools: Extrude, Revolve
Text and Mac OS X Fonts support
Lightwave object (v5.0) import
Deformations (Bend, Twist)
Procedural transformations (Point At, Follow Path)
Keyframing (linear, spline, periodic, algebraic)
Procedural shaders components (Noise, Turbulence, Checker...)
Rotoscoping (using animations as textures)
Shadow Eater technology, captures shadows as transparency (great for creating icons)
Built-in Raytracer, optimized for multiple processors systems (MP)
Transparent background rendering: ideal for creating OS X icons
Snapping Coordinates and Angles
International Units support
Hardware accelereted OpenGL previewing
Every frame / realtime playback
Aggressive multiple processors support: the geometry update pipeline is multithreaded, which makes MP acceleration available not only in the renderer, but also when working on your scene.
TIFF image sequence
AU sound format
Plug-in architecture at its core: every feature is part of a plugin (even built-in features)
Early version of the SDK will be made available soon, allowing one to write shaders, transformations and even a new renderer!
GUI fixes (now possible to use shaders...).
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