Arcade Engine 2.0 review

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by rbytes.net on

Want to build a game but don't know how to manage moving objects? Arcade engine makes it easy.

License: Demo
OS: Mac OS X
File size: 865K
Developer: Derbrill
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Price: $49.00
Updated: 18 May 2006
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Want to build a game but don't know how to manage moving objects? Arcade engine makes it easy.
Build a shoot-em-up in an afternoon! Advanced collision detection and complex paths are a snip using this invaluable addition to the Revolution repertoire. Spin it, bounce it, shoot it off the wall, you'll have more fun with the demo than anyone should with a programming tool.
Arcade engine is great for teaching and learning too - let it loose in a classroom and watch students learn by having fun. Spice up your multimedia project with Arcade Engine. This is a Revolution plugin no developer should be without.
Featuring - Powerful collision detection routines - Linear movement - Polygonal movement - Circular movement - Elliptical movement - Ability to alter speeds and movement at any time under full control.

What's New:
Ease in/ease out motion effects.
Tell objects to move from one location to another with flexible acceleration and deceleration of objects.
3D Wireframe objects.
Display wireframes built from 3d points with a single call, and manipulate them along the X, Y, and Z axes.
Isometric drawing.
Enhanced line and box objects in isometric view can be easily generated for isometric games, simulations and charting.
Callback messages for constrained controls.
Constrained controls can accept callback messages; allowing interactive, customized visual controls such as sliders that change while dragged.
Improvements to image-based collision handling, constrained controls and easier to use documentation.

Arcade Engine 2.0 keywords