AC3D 6.0 review

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Create amazing 3D graphics with this popular and easy-to-use design software now available for Mac OS X.

License: Demo
OS: Mac OS X
File size: 0K
Developer: Inivis Limited
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Price: $59.00
Updated: 16 May 2006
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Create amazing 3D graphics with this popular and easy-to-use design software now available for Mac OS X.

AC3D is used to create 3D models for games; virtual-reality/simulation software; scientific, medical, and general data visualizations; high-resolution 3D renderings and rapid prototyping of 3D designs.

Here are some key features of "AC3D":
Simple click-and-drag user interface
texture co-ordinate editor (UV Mapper)
unlimited polygon and line editing down to the vertex level
subdivision surface modeling
Boolean operations
a TrueType font 2D and 3D text generator.
The software supports many 3D file formats including POV-Ray, VRML, RenderMan, 3D Studio, Lightwave, DXF, STL, OBJ, DirectX, Milkshape, MD2, Quake BSP, Unreal Tournament T3D, and more.

14 days trial.

What's New:
fixed - bug in rendering emissive material (green component was using blue value)
fixed - MAC corrected badly spaced surface and vertex buttons in TCE.
fixed - Help->Manual now compatible with non Microsoft web browsers.
fixed - added some prototypes for exports that were wrong or missing (Per Nilsson).
fixed - command_entity_get_value_as_string now knows about rgb resources
fixed - updated savepng plugin for spin animation
changed - added quotes around command descriptions in the 'ac3d list' internal command
fixed - hang in Object->Mirror when groups were used
changed - Object->Mirror now works with groups and multiple objects as a total source for the mirror
fixed - focus problem on Mac - added force focus option (advanced setting)
changed - precision of numbers displayed in info box (top of control panel) can now be altered (File->settings->advanced-info-decimal-places)
fixed - bug in 3DS exporter. With many objects, the auto-rename of the objects was failing, so some obejcts did not get included in the file.
changed - max length of 3DS exported object names is now 10, was 8.
fixed - ASE export plugin - normal index problem fixed (Dennis)
added - code to remove a selection-changed callback.
fixed - duplicate materials were created when loading files containing materials already in the palette.
added - material names can be edited if the advanced setting "Enable material name editing" is on.
changed - the Exit dialog is now the standard yes/no/cancel.
fixed - xor bug which caused xoring to fail in 3d window when drawing surfaces in orth.
added - some extra internal material template functions.
fixed - Mac save dialog was displaying full path in filename box, rather than just the filename.

AC3D 6.0 keywords