Quake III Arena Cell Shading 1.0 review
DownloadQuake III Arena Cell Shading is a modification for Quake III Arena which makes the game look like a painting or cartoon.
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Quake III Arena Cell Shading is a modification for Quake III Arena which makes the game look like a painting or cartoon.
Two techniques are used. The default one (Kuwahara filtering) simplifies the texture a bit, and the second one removes the texture, so it looks plain.
What's New:
This release added an alternative cell shading algorithm (white texture).
Rocket smoke trails and sprites like text and buttons are not cell shaded.
Mirrors now work as expected.
A sky/depth bug was fixed.
A new makefile was provided, which should simplify building under Linux. r_celshadalgo and r_celoutline variables were added.
Requirements:
Orignial QUake III game.
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