Eat The Whistle 3.2 review

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Eat The Whistle it's probably one the most configurable soccer game written, it has tons of options, here are some examples: the possibility to select the controller of the game, the field, the conditions of the field, the match type, also an amusing Arcade mode! Here are some key features of "Eat The Whistle": · world cup, leagues, cups with real teams (with slightly modified names); · more than 550 frames of animations for the player, 300 for the goalkeeper and 100 for the referee; · spoken comment in the CD-ROM version; · 30 different fields, including muddy, frozen and wet; · fouls, corners, throw-in, heading and other special shots with an intuitive control system; · tactic editor, team players (with individual stats) and team editor.

License: Freeware
OS: Mac OS X
File size: 0K
Developer: Hurricane Studios
Price: $0.00
Updated: 01 Jun 2006
0 stars award from rbytes.net


Eat The Whistle it's probably one the most configurable soccer game written, it has tons of options, here are some examples: the possibility to select the controller of the game, the field, the conditions of the field, the match type, also an amusing Arcade mode!

Here are some key features of "Eat The Whistle":
world cup, leagues, cups with real teams (with slightly modified names);
more than 550 frames of animations for the player, 300 for the goalkeeper and 100 for the referee;
spoken comment in the CD-ROM version;
30 different fields, including muddy, frozen and wet;
fouls, corners, throw-in, heading and other special shots with an intuitive control system;
tactic editor, team players (with individual stats) and team editor.
replays with load and save option;
role playing: possibility to play as the whole team or only as a player;
control method with acceleration/deceleration;
arcade version with powerups and bonuses (something like Speedball II);
0, 1 and 2 players mode;
not yet ready but planned 3 e 4 players mode (via 4 joy adaptors or keyboard);
control via Joystick, CD32 compatible joypads (with a better control) or two buttons joysticks;
uses SDL library to assure compatibility for different systems;
system friendly: it runs in multitasking;
it runs on any amiga, also on clones, with at least 1MB of chip memory;
graphic cards supported with CyberGraphX and Picasso96;
sound cards supported with AHI;
time synchronized, faster CPU get faster framerate but not faster gameplay.

What's New:
First version stable enough to be announced in a public network.

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