CanvasUML 0.1 review

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by rbytes.net on

CanvasUML is a technology preview of a basic UML class-diagramming app implemented using an unholy mix of Apple's WebKit, HTML, JavaScript, Cocoa, CSS, the tag, contentEditable, and Safari JavaScript Drag n Drop that runs on Mac OS X Tiger.

License: Freeware
OS: Windows Vista / 7 / 8 / 10
File size: 97K
Developer: Todd Ditchendorf
Price: $0.00
Updated: 16 Jan 2006
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CanvasUML is a technology preview of a basic UML class-diagramming app implemented using an unholy mix of Apple's WebKit, HTML, JavaScript, Cocoa, CSS, the tag, contentEditable, and Safari JavaScript Drag n Drop that runs on Mac OS X Tiger. Yup.

That's right. A UML diagramming app built mostly in DHTML and . Ooooh... the FILTH of it! CanvasUML is barely alpha-quality software and should not be used for mission critical work (as if there were such a thing as mission critical UML diagramming?).

It should be thought of as an exploration of what is possible using the above technologies rather than a solid app. Moving forward, CanvasUML will most likely be refactored into a pure Cocoa/Objective-C application rather than continue with JavaScript/WebKit.
Warning there are bugs!

CanvasUML 0.1 keywords