UT2004: SAS 3.1 review
DownloadUT2004: SAS is an UT2004 Mod that focuses on the three main SAS units around the world.
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UT2004: SAS is an UT2004 Mod that focuses on the three main SAS units around the world.
SAS focuses on the three main SAS units around the world, the British SAS, the Australian SASR and the New Zealand NZSAS who all perform counter-terrorism, operating deep behind enemy lines, gathering intelligence and other duties in various countries. Their main advesary is OpFor that stands for Opposing Forces who are a collection of the enemies the SAS have faced in past and present times. Their ranks are comprised of regular military, guerilla, terrorist and para-military groups.
Players can choose their in-game player model from a variety of uniforms based on its real world counterpart. From the environment based camouflage patterns of desert, woodland, and jungle to counter-terrorism kits players will have a wide variety of choices. Certain player models feature unique attributes such as body armor, anti-flash hoods and camouflage.
Weapon selection in SAS is done through a loadout system where you can select a primary weapon where your choices are a submachine gun, assault rifle, shotgun, sniper rifle or light machine gun. Secondary weapons include pistols while other parts of the loadout allow you to chose three different grenade types and a knife. Weapons in SAS can kill very easily, some with just a single three round burst.
What's New:
Several corrections to fix stability issues for those Linux users who had problems running version 3.0 of SAS
You can now switch weapons from aim mode
A new map actor allows for security cameras to work properly in multiplayer games
Knife Loadout Fix
Reload Animation Fix
Players can now prime grenades while jumping
Bullet decals are now removed at the end of the round
The scoring system for Sabotage and Objective has been expanded
Karma has been added to weapons dropped by players so they react properly with their surroundings
Grenade Disorientation Effect
Spectators can now place kick votes and map votes
A new map actor allowing mappers to place weapon pickups from both the SAS and OpFor arsenals in their maps
Non Critical Mission Objectives
The 101 Landrover, S3 Landrover and the 5 Ton Truck have been designated as driveable.
All weapons can now penetrate BSP along with the existing static mesh penetration system.
At certain angles bullets will ricochet off walls
New ladder code that prevents players from accidently falling off ladders
All weapons now are given 4 magazines each
Grenades no longer make a surface hit sound when they enter water
Flashbang grenades no longe go off when underwater
Control Spot Events
SAS Player Stats
Going Deaf if you are too close to a frag or flashbang explosion
Three new randomized frag grenade explosion sounds have been added
AK-47 - a new firing effect has been added
Flashlight - new on/off sounds have been added
Some of the ambient sound packages have been changed to remove older looped sound groups.
Added some new maps.
Requirements:
Full version of UT2004.
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