StarLogo TNG 1.0p3 review
DownloadStarLogo TNG is The Next Generation of StarLogo modeling and simulation software.
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StarLogo TNG is The Next Generation of StarLogo modeling and simulation software. While this version holds true to the premise of StarLogo as a tool to create and understand simulations of complex systems, it also brings with it several advances.
Through TNG we hope to
• Lower the barrier to entry for programming by making programming easier.
• Entice more young people into programming through tools that facilitates making games.
• Create compelling 3D worlds that encompass rich games and simulations.
Here are some key features of "StarLogo TNG":
3D models in MD3 (Quake 3) and OBJ formats
Terrain editor for designing levels
Joystick and keyboard inputs
1st and 3rd person views
"Say" bubbles to communicate text
Easy yet powerful and innovative visual programming language.
What's New:
StarLogo Changes:
Saves more project state: workspace view and zoom, runtime speed and time, procedure block folding
File menu maintains list of recently viewed files
File dialog filters for .sltng files and starts from the most recently viewed directory
Help menu items link to documentation, tutorials, and FAQ in Starlogo TNG website
SpaceLand Changes:
200% terrain rendering speed increase
Faster collision detection (no computation for breeds without a collision block)
Improved agent eye positions for all shapes
The mini-map is temporarily disabled — Walls are no longer black, they're brown
Improved key press detection
StarLogoBlocks Changes:
Added typeblocking on workspace (select "Keyboard moves blocks" from Options menu)
Added incremental search box for blocks
Added Line and Bar Graph blocks in workspace and removed graph wizard
Added Shape Width, Height, Length blocks
Added Dig and Build blocks to create straight-walled terrain features
Changed behavior of Stomp and Yank to create smoother terrain. Comments welcome.
Variables and procedure blocks dragged onto the Global page now appear in the Global drawer
Improved blockdoc tooltips
Fixed saving/loading bug where blocks disappeared on project load
Fixed sliders bug causing incorrect updates and label changes
Fixed deleting breeds bug
Monitors now compatible with global variable declarations
Monitors update at higher frequency (250 ms)
Monitors can report positive or negative infinity.
Changed procedure block collaspe/expand icon to a triangle
Terrain Editor Changes:
Changed underlying format to allow for vertical walls. Walls are currently painted black. This will be fixed shortly.
Virtual Machine Changes:
Made StarLogo time no longer dependent on computer speed.
Requirements:
Any "newish" 1 ghz or better iMac, eMac, Powerbook, or iBook will do.
It is a Universal Binary so it runs natively on Intel and PPC Macs.
You will need Mac OS 10.4.6 or higher along with Java 5 release 4 or later installed.
If you don't have Java 5 release 4 or later installed, it is available via Software Update or directly from Apple for PPC or Intel machines.
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