Planet Discordia 1.0 review
DownloadPlanet Discordia is generated entirely for scratch by first tesselating a sphere into triangles, then perturbing it with fractal noise and smoothing.
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Planet Discordia is generated entirely for scratch by first tesselating a sphere into triangles, then perturbing it with fractal noise and smoothing.
Finally, the mesh is colored based on altitude relative to sea level.
C++ source code using OpenGL / GLUT is included.
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