CPLAT II 2.0 review

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CPLAT II is a complete redesign of the original CPLAT framework providing a modern low-cost C++ cross-platform framework for development under MacOS, Windows and soon Linux.

License: Trial
OS: Windows Vista / 7 / 8 / 10
File size: 0K
Developer: Ken Stahlman
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Price: $50.00
Updated: 27 Apr 2006
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CPLAT II is a complete redesign of the original CPLAT framework providing a modern low-cost C++ cross-platform framework for development under MacOS, Windows and soon Linux.

If you would like a MacOS only version of the CPLAT_II 2.0 framework for doing only MacOS development, with the option of cross-platform work later on, see CPLAT_Mac II.

Unlike other cross-platform frameworks that emulate the appearance of the underlying OS, CPLAT uses the native UI controls of the underlying platform.

In addition to using the native OS controls, CPLAT provides accessors to allow you to get the underlying OS object and make direct calls as necessary to add features that you might want for a particular platform.

CPLAT provides classes and access to the following OS specific features:

• HIViews
• Quartz
• Carbon Events
• Sheets
• Composited Windows
• Metal Windows
• Drawers
• Navigation Services
• Nibs
• Bundles
• QuickTime
• OpenGL
• Mach or CFM.

Limitations:
These trail versions are for evaluation purposes only, and the resulting binary may not be used for any other purpose.

Requirements:
CPLAT can be built using the following supported compilers / build systems.
Codewarrior Pro 8.x
Codewarrior Pro 9.x
Apples XCode 1.5, 2.0, 2.x (for Universal Binaries)
CarbonLib 1.4 or later for OS 9.

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