CocoaBornes 1.0.1 review

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CocoaBornes is the classic French game of Mille Bornes, brought to Mac OS X.

License: Freeware
OS: Mac OS X
File size: 2024K
Developer: Silverstreak Software
Price: $0.00
Updated: 13 Oct 2005
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CocoaBornes is the classic French game of Mille Bornes, brought to Mac OS X. You may remember that this game, which was called Mille Bornes, was brought to the Mac by Greg Abbas in the very early 90s. However, as it doesn't seem like it's seen any updates since that time, I thought the time was ripe for it to come to OS X!

I remember playing the game of Mille Bornes first on the Mac as a shareware program by Greg Abbas, which was originally written in ThinkC in 1992. I didn't realize it was a card game until a couple of weeks before I made this version you are hopefully about to play. I had been working on a game called Chessera for the uDevGames competition, but the guy who was getting me artwork darkbolt.com is a pretty busy guy, so by the time I got some to work with, I didn't have much time left. I suppose I could have submitted it, but I really wanted it to be complete.

I then got a hankering to play Mille Bornes again when I saw the actual card game for sale in a catalog, but was loath to launch classic just to do so. "Well," I thought to myself, "you have experience with card games from your dismal failure HunterCard, and you've been programming a whole year since then, why not whip up another card game, a really GOOD one, for this years contest?"

So I did. I challenged myself, with only 21 days to go, to recreate Mille Bornes for Mac OS X. Less then a week later, I had succeeded. Man, is Cocoa great, or what?

I really feel this is my best work yet, and although I did lift some of the interface from the original, I think I've improved upon it as well. The game looks good, plays well, and I can play a great game without classic, and setting my monitor back to 256 colors. Have you ever tried Mac OS X in 256? Yuck!

This program is free, of course, and source is available after the uDevGames contest is over. See http://idevgames.com for more information. I will accept any donations if you really like it. Mail me at rziefel@rochester.rr.com if you want to ask about something, or want to give me tons 'o cash, or have a bug report, or a feature request. If tons 'o cash does show up at my door I will of course thank you profusely, before I pass out from shock.

What's New:
no code changes, just added the help information so you don't get that "No help available" message.

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