SLASH'EM 0.0.7E7F1 reviewDownload
From the land before 3DFX, before VGA graphics and DOOM, before the IBM PC, way back in the dark ages of Unixland, there was a game.
From the land before 3DFX, before VGA graphics and DOOM, before the IBM PC, way back in the dark ages of Unixland, there was a game. They called it Rogue. People played it, and found it good. From this basis, Hack was born. Soon Hack became Nethack, because it was developed by many people (and has nothing to do with hacking the internet). And people played this on many machines, from Unices to Macs to PCs, due to the amazing power of Open Source Code.
SLASH'EM (SuperLotsaAddedStuffHack - Extended Magic) is a variant of Nethack. It is a roguelike, single-player role-playing game where the hero must venture through the depths of the Dungeon of Doom to retrieve the Amulet of Yendor.
Fixed bug 1155634: charm spell or command undead spell invoke genocide
Fixed incorrect #ifdef resulting in compilation failure on ANSI only DOS builds
Fixed bug 1193070: Engraving with a wand of draining keeps illiterate conduct (Nico Kist)
Fixed bug 924811: Fire vampires leave corpses
Fixed bug 1028948: casting stone to flesh on a gargoyle
Fixed bug 1213881: Lieutenants lack Firearms
Fixed bug 1212903: Int and Wis stats not correct (in obscure case)
Fixed bug 1175912: Deity-gifted pets should not attack like aligned unicorns (Nico Kist)
Fixed bug 1205563: suppress_alert still says NetHack
Fixed bug 1157414: Do not "loose" faith
Fixed bug 1197822: necromancer zombie's hp
Fixed bug 1185759: Shopkeeper "looks at corpse" through wall.
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