GameMaker 3.9.2 review

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GameMaker is an easy to use card based development system which allows you to create simple adventure games with graphics, buttons, and text.

License: Shareware
OS: Mac OS X
File size: 1220K
Developer: Al Staffieri
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Price: $20.00
Updated: 07 Aug 2006
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GameMaker is an easy to use card based development system which allows you to create simple adventure games with graphics, buttons, and text.

There is no programming required, but it does have a small programming language which can be used to make better games.

Just draw the pictures, type some text, click a few buttons, choose some options... and PRESTO, an adventure game is completed! You can then compile your game into a real stand-alone application that can be uploaded to online services.

What's New:
FIX: There was a bug that was drawing the wrong size frame around the window if the status bar or counter was hidden using script commands.
FIX: A bug in INVENTORY WINDOW did not correctly display the inventory if the command was used in a card script.
FIX: The EXIT command was not always exiting a structure or script correctly.
FIX: Pressing + was quitting compiled games. This is now disabled.
FIX: Click Areas would not always work correctly if "Loop Script" option was used in the card script.
FIX: Using SELECT CASE structures sometimes incorrectly caused a "Nested SELECT CASE not allowed" error.
FIX: Sprite information was not being saved to players saved game files.
MOD: The NOTE command is now asyncronous (script continues to run while the sound is being played), but will still wait before playing if a previous sound is already playing.
MOD: No Classic version. Now requires CarbonLib 1.6 with OS 8.6 or better or OS X.
NEW: The Internet menu in GameMaker now has links to the Users Guide and message board forums.
NEW: You can hide the cursor by using SETCURSOR with any negative number.
NEW: ON KEYDOWN command structure.
NEW: FILEEXISTS command.

Requirements:
CarbonLib 1.4 or later for Classic.

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